The quest for the grail is not Archaeology, it’s a race against your torch burning out…

January 19, 2013

IMG_0907As far as trilogies go, Indiana Jones ranks right up there as one of my all time favorites. What’s not to love about treasure hunting, whip cracking, Nazi bashing, mythology sensationalising adventure?

Nothing, that’s what. There’s nothing not to love about it.


So it’d be crazy for me not to give a game based on such a fantastic set of movies a red hot go, which led me to fire up Indiana Jones and the Last Crusade on the Commodore 64 for a play today. Verdict? Not too shabby – not too shabby at all. Like a lot of C64 platformers, twitch-sensitive timing is the order of the day as you guide Indy through level after level whipping bad guys, avoiding falling rocks and avoiding that most toxic of platform game elements – water.



IMG_0909Last Crusade employs an interesting game mechanic in the use of torches scattered throughout the levels.  Each torch illuminates bad guys, falling debris and other things worth shining light on, but they are finite objects. You need to always be on the look out for the next torch to pick up, lest the one you’re carrying burn out and leave you in the dark and utterly clueless.

From a few minutes with the game, I’d have to say I’ll be going

back to give it a proper work out. From the great 8-bit rendition of the Indiana Jones theme music, to the satisfaction created when a few well timed jumps land you out of danger and onto your next torch, Last Crusade hits all the right platform genre targets and is well worth some of your retro gaming time.

You must collect them all to stand a chance…

January 7, 2013

aIMG_0758I make no secret of having a thing for Street Fighter.

I’m shit at the game mind you (I mean I can throw a few dragon punches and whatnot but generally speaking against anyone with a crumb of skill I’m going to get busted) but I really like it. I really like the franchise. I love the merchandise.

I’ve got action figures, G.I Joe vehicles and Street Fighter SNES boxes littering the games room, which is exactly why when I came across these Kidrobot  Street Fighter “mini” figurines, I couldn’t pass them up. Nope, I tried – but each one jumped into my hands at approximately the same time $13 flew out of my wallet at Minotaur Games in Melbourne city.

I could remain composed, but there’s really no point holding back, these things are fun-sized awesome. With 20 different Street Fighter characters to collect (including color variations of the same fighter, e.g. a Blue Guile as well as Green)  the twist comes with the fact you have no idea which one you’re going to get until you’ve bought it. There’s nothing on the packaging to give away which character you’ve walked away with, so it makes collecting the entire set an interesting journey, and opening each box a slightly nerve wracking experience.



I can’t be 100% sure, but I think the numbers under each character indicate the odds of finding one in a box? Maybe? If that’s true then I’m pretty stoked, because I managed to grab the 1/80 ‘?’ character after only my third box. (Spoiler – it’s M. Bison).

Each box also comes with a cool sticker of the character, which you can, well, stick on stuff. And things. For now, I’m preserving mine until the right surface presents itself as in dire need of Street Fighter wallpapering.

Until then, I wait and hoard…

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