The quest for the grail is not Archaeology, it’s a race against your torch burning out…

January 19, 2013

IMG_0907As far as trilogies go, Indiana Jones ranks right up there as one of my all time favorites. What’s not to love about treasure hunting, whip cracking, Nazi bashing, mythology sensationalising adventure?

Nothing, that’s what. There’s nothing not to love about it.

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So it’d be crazy for me not to give a game based on such a fantastic set of movies a red hot go, which led me to fire up Indiana Jones and the Last Crusade on the Commodore 64 for a play today. Verdict? Not too shabby – not too shabby at all. Like a lot of C64 platformers, twitch-sensitive timing is the order of the day as you guide Indy through level after level whipping bad guys, avoiding falling rocks and avoiding that most toxic of platform game elements – water.

 

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IMG_0909Last Crusade employs an interesting game mechanic in the use of torches scattered throughout the levels.  Each torch illuminates bad guys, falling debris and other things worth shining light on, but they are finite objects. You need to always be on the look out for the next torch to pick up, lest the one you’re carrying burn out and leave you in the dark and utterly clueless.

From a few minutes with the game, I’d have to say I’ll be going

back to give it a proper work out. From the great 8-bit rendition of the Indiana Jones theme music, to the satisfaction created when a few well timed jumps land you out of danger and onto your next torch, Last Crusade hits all the right platform genre targets and is well worth some of your retro gaming time.

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My games room – wide angle style.

December 26, 2012

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Collections by type…

December 23, 2012

In a slightly different strategy to taking random pictures of odds and ends of my collection, I’ve decided to put together some shots which depict an entire section of my current hoard (e.g. all my SNES games or all my Commodore stuff).  Below I’ve got pictures of my entire Sega Saturn games collection, SNES game collection, NES boxed collection (I have a stack more carts sans boxes) and Commodore goodies (including C64, C64C, C128 and C128D). Enjoy!

So many great 2D fighting titles in this bunch

So many great 2D fighting titles in this bunch

Childhood goodness abounds

Childhood goodness abounds

A small but growing NES boxed collection

A small but growing NES boxed collection

Terranigma, Mega Man X, Zelda and many other great boxed games in this lot

Terranigma, Mega Man X, Zelda and many other great boxed games in this lot


Updated collection pictures

November 18, 2012

Just took a fresh round of photos to add to the collection page here, so if you’ve got a few spare minutes, head in and check them out :). As usual, as soon as I looked over the pictures I realised I’d left plenty of things out, but these will have to do. One day I’ll be clever enough to get a comprehensive gallery in here of everything I own.


Commodore 64 woes

April 17, 2012

So I scored a bread bin Commodore 64, but unfortunately it looks to be – at least thus far – a dud. It powers up fine, but I can’t tune the sucker in. I did some research and found to my surprise, that the C64 has a fuse on the board which – if busted – can cause this exact problem.  Luckily I own three C64’s, and two of them are bread bins, so the obvious troubleshooting step was to swap fuses over.  Sounds good in theory, but it didn’t fix the problem. I can definitely see that the TV ‘almost’ tunes the 64 in, there is a point where the snow changes to an almost signal (a black screen with what looks like a really messed up V-hold/H-hold flickering image of the C64 start screen) but I can’t do any better than that.

Very strange.

It could simply be that the machine is fucked, but I’m desperately hoping it’s salvageable as I hate to let a 64 go to the grave. There is some shielding over a part of the board where the RF port comes in, I’m wondering if it’s worth tinkering in there but I doubt it.  I’m open to suggestions people! Having a duplicate working 64 is bound to make troubleshooting easier, but not if I don’t know where to go from here. If nothing else, this will serve as an informative journey through the innards of a C64.

I had someone suggest there might be some kind of dial or something on the board where you can adjust the RF, but I’m not seeing it. Off to Google I go…


Commodore 128

December 1, 2011

It’s a special time when I score anything branded with the Commodore logo.  For me – Commodore 64’s, Amiga’s and VIC 20’s were my youth, much more than anything made by Nintendo or Sega.

The Commodore 128 I received today, is something special. Not only is it a great machine, but the the condition is immaculate! Seriously, I’m half tempted to imagine that it’s hardly – if ever – been used. Machines in this type of condition, with the box and foam inserts so well preserved, are a rare find indeed. Take a moment to have a look through the pictures, and you’ll see what I mean.

What a score!


Updated collection pics ^_^

September 24, 2011

Always a happy, happy time to blog. Here is the photographic evidence that I am indeed, batshit crazy. Enjoy!


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