What’s new in version 18.104.22.168?
- Attempting to remove mods or game files from the compilation without having selected anything from the checked list boxes will no longer mistakenly inform the user they’ve removed an item.
- Changing the automatically chosen game name will no longer cause the Tool Kit to fail copying the .slave file with error “Not a valid slave file! at CD32ToolKitAssistant.frmCD32Main.CopySlaveFile()”
- The ability to maintain a list of .mod format songs to be included in the compilation.
- A health check you can run which ensures you have key files required for using the CD32 Compilation via WinUAE
- Additional debug information captured if an exception occurs
- The ability to create a build file of your ISO compilation, featuring version information and a list of games and songs in the compilation
What is CD32 Toolkit Assistant?
CD32 Toolkit Assistant has been created to take some of the manual labour out of the creation of CD32 ISO image compilations of Amiga games. It’s important to note that you will still require the following programs to build a successful ISO image of Amiga games that will load on a CD32
- AMIGA CD32 Games Compilation Toolkit 1.1
- Required kickstart roms
- 1 or more WHDLoad Amiga games
- Creates the game folder within the Compilation folder
- Moves the disk images to the required compilation folder
- Moves the slave file to the required compilation folder
- Creates the .start and .txt files for the game, with the required script data inside
- Add or maintain a list of .mod track songs to play at the AMS menu of the compilation
- Healthcheck your ability to use the CD32 Compilation Toolkit effectively
- Produce build files of your compilations
- Create or move IFF files to the required folder(s)
- Extract the rar files for any games you want to add to your compilation to their named folders somewhere on your hard drive (e.g extract PacMania.rar to \PacMania)
- Launch the Toolkit Assistant. On first launch, you will be asked to locate your AMIGA CD32 Games Compilation Toolkit 1.1 folder (called AMIGA CD32 Games Compilation Toolkit 1.1 and typically in C:\Users\Public\Documents\Amiga Files\WinUAE) ensure you select the correct folder, as the program uses this path to determine where to place your WHDLoad games.
- The program will take you to the main screen. If you have any existing games added to your compilation, they will appear in the right hand list. You can select these titles and remove them if required.
- Click ‘Choose Game Disks’
- Navigate to the disks for your WHDLoad title. The disk images are typically located in the root of your extracted WHDLoad game folder. They are usually called Disk.1, Disk.2 etc (You can select multiple images from this dialog by holding down SHIFT when selecting)
- Your disk images will now be in the main window.
- The Toolkit Assistant will attempt to ‘guess’ the game title and place this into the Game Title text box. Check this, and if incorrect you can manually edit it.
- You can also set the AMS text (a short bit of text that will show when you select your game from the AMS menu on your CD) in the next text box.
- Finally, tick or untick ‘Use optional RAD disk’ depending on whether you want to use the RAD disk option of the Compilation scripting to make some games load faster. Apparently this setting doesn’t make a difference a lot of the time.
- Click ‘Add Game’ when you’re done, the program will build the required folder and files, and add your game to the compilation.
- Repeat this for all the games you want to add, add any mod files you want then when you’re ready, go into WinUAE, load your AMIGA CD32 Games Compilation Toolkit (Debugging or Testing mode) and build your ISO compilation!